University of Chicago, Spring 2015-Spring 2017
Humans vs. Zombies
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Quarterly, weeklong, campus-wide LARPing game
100+ players
Team of six undergraduate designers/moderators
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I was a member of the HvZ writing team for three full-length games and two one-day games.
I was head writer for the Fall 2015 story, which focused on two rival archaeologists accidentally awakening a zombie apocalypse. This work included writing in-character emails, creating a Facebook page, designing experiential marketing, and acting as one of the two archaeologists.
During my study abroad in Winter 2016, I was the assistant writer. This story was a Western take on the zombie genre, pitting undead bandits against righteous citizens of a frontier town mapped onto our campus. I created a promotional Twine game, administered a roleplaying Facebook group, and edited in-character emails.
Skills:
Software: Twine, Google Suite, Email, Facebook admin tools, Photoshop, Illustrator, Premiere
Other skills: script writing, editing, ARG design, editing, community management
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For the Fall 2016 game, I moved into an editorial and writing management role, recruiting, supervising and training two junior game writers. I edited their work for content and style, and mentored them as they led the creative direction of this story.
Skills:
Writing, editing, project management, scheduling, estimating, recruiting, collaboration, communication
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I was responsible for all graphic design and video editing for five campus events. I designed flyers, social media content, t-shirts, vinyl banners, and even a logo redesign. I edited videos for use in story missions as well as for promotional purposes.
Skills:
Photoshop, Illustrator, InDesign, Premiere, graphic design, pitch decks
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